Magicks and Marvels abound
in
 
A Serialized Sword & Sorcery Epic
by RICHARD K. LYON & ANDREW
J. OFFUTT
About the authors
Book Four: The Whispering Mirror
OUTSIDE
THE LARGE TENT the wind howled through the moonless night, its voice cold
and bitter. The mood of the men inside the tent was equally bleak. Four
and twenty there were of them, all that remained of the aristocrats who
commanded the Thessian army.
 "I can't understand," Lord Dictus bemoaned, "how this
could have happened. Yesterday we were winning this war and today it's
as good as lost."
 "Surely," objected Htaying, a big, amiable, and rather
simple fellow, "it's not that bad. Winning seven duels was an incredible
feat of luck, so the odds must be huge that you'll win tomorrow and that'll
be the end of this Druin fellow. If not, well, one of us is bound to get
him. I mean no man could possible be that lucky."
 Dictus snorted impatiently. As an orator in public and
a schemer in private he felt awkward to be in command of an army. Still
he must do his best.
 "No," he replied as he rose and began to pass about the
shadowy tent, "if anything, my good Htaying, I understate. The sad truth
is that Druin had virtually won all his duels before he walked out on the
field. Strange as it sounds, thirty one duels are easier to win than one.
Remember skill is almost irrelevant because your opponent's an easy target.
Instead it's a contest of nerves: the winner's whoever can stay calm and
shoot on the field as well as he does in practice. A man who sets up thirty
one duels obviously doesn't give a damn about living: therefore he has
no trouble keeping his nerve."
 From the darkness at the back of the tent old Sir Marrot
rumbled, "General Narash was a fool to pull that trick with the armor.
Twas half clever because the helmet interfered with his vision, kept him
from shooting accurately and wasn't strong enough to stop Druin's quarrel."
 "True," Dictus replied, "but there's small profit in worrying
about past mistakes. Our problem is what we do next. If I refuse tomorrow's
duel, I'll lose honor, lose my reputation for chivalry. Our troops won't
trust our promises to pay them, to share the spoils with them, and our
army disintegrates. If, on the other hand, I do go through with the duel,
each of you will have a turn after I'm dead. Now I know you're all brave
men, but is there any here who thinks he might win? If so, I'll gladly
let you take my turn."
 Dead silence followed this offer. The howling of the cold
wind outside echoed with equally cold memories within each man. During
the course of this invasion they had done singularly cruel acts and ordered
others to do more. Often not even the tiniest baby had been spared. It
hadn't seemed to matter because they were sure of winning. Now, with defeat,
the butcher's bill was coming due.
 At intervals the cold silence was interrupted by someone's
suggestion, which the others promptly rejected as disastrous. Slowly the
gloom deepened into despair. Finally, as the meeting was about to break
up, a harsh voice said, "Intrepid gentlemen, I believe I can help you."
 Dictus looked up and stared, his eyes bulging from their
sockets. Here in the middle of his command tent was one of the enemy, a
rat-faced man he instantly recognized as Ebbern, King Thilloden's chief
wizard. Since the flaps of the tent were sealed, the man had been here
the whole time, hidden in shadows by unnatural means. Despite his great
fear Dictus kept his voice calm as he demanded, "What do you want with
us, Wizard?"
 His bright red eyes dancing, the mage smiled, showing
his large teeth. "I thought," he said with greasy sincerity, "that you
gentlemen might be interested in buying a city, this city, Ermont."
 While the others gasped, Dictus, in the tone of a shrewd
bargainer, snapped, "At what price?"
 "Oh, a very good price, I assure you," murmured the Wizard.
"Remember the city comes complete with a great host of people, commoners,
noblefolk, King Thilloden, and his beautiful Queen Islaina, any or all
of whom you'll be free to sword. Also the city has strong walls which you'll
need to defend yourselves when Prince Hower arrives with the Ilan army
-- as I assure you they will -- quite soon."
 For a moment the ugly little mage paused, feeling every
eye on him, savoring their urgent need. When their impatience mounted to
a peak, he said, "The price is threefold. First you must kill Sir Druin
-- and do not smile so easily -- twill be far harder than you imagine.
Second you must tell your soldiers that they must not, on pain of death,
break any mirror in the city. Do not ask why I make this condition for
it is a mighty secret. If you knew or could even hope to guess I would
slay you instantly. Third, and most important of all, there is within the
city, somewhere, I know not where Druin has hidden it, a jar of polish.
In exchange for the city, all of its people, and all of your lives, I
must have that polish."
 
 
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