Magicks and Marvels abound
in
 
A Serialized Sword & Sorcery Epic
by RICHARD K. LYON & ANDREW
J. OFFUTT
About the authors
Book Six: The Puppet's War
PREVIOUSLY: Following the marchers of darkness, Breen finally recalls who he really is. Encountering a magician's puppet which is really his dead cousin Pyre, he finally learns that this was all a clever plan to sneak Breen into the stronghold of the enemy. But, just then, a sound is heard and they hide in the water. Something huge enters the room...
LOOKING
UP THROUGH THE WATER, Breen could see it only as a blur of light and shadow,
moving about the room, searching. While his air-starved lungs began to
ache, the blur paced to and fro, sniffing where he had sat, staring out
at the water where he hid.
 It's only an illusion, that thing can't really see
me, he told himself as it put one huge paw into the water. His lungs
on fire he watched it as it stood poised on the water's edge.
 Does it know I can't hold my breath much longer? Is
it waiting in hopes of killing me without the bother of getting wet?
 Long moments crept past as his eyes blurred, his lungs
caught fire and his brain clouded with pain.
 I have to rise and fight it or drown without fighting.
 As he started up the puppet's hand rested on his shoulder
delaying him for yet another instant. Breaking the surface he saw the rear
end of the creature gliding out the door.
 Gods, that cat's as big as a horse!
 For moments he stared after it -- strangest of all the
cat's body had been distorted,
 "But there's only one exit!" he protested. "Would you
have me follow close behind that monster cat?"
 "Better danger than certain disaster."
 Reluctantly, making as little noise as possible, he waded
out of the water and stepped toward the door. He didn't quite make it.
Three paces from the door the whispering started, ghost voices coming unbidden
into his mind.
 Who, who are you?
 What are you doing where you do not belong?
 Two paces from the door and his sword was trembling. It
seemed to hear the voices
 We invoke you, intruder, name yourself!
 A single pace from the door and his sword throbbed, quivering
as occult power focused on it. The steel seemed a living being, tortured
to the point that it must scream.
 WE COMMAND YOU, SPEAK OR...
 Though the door and the voices were still, the sword quivered
for a moment like a frightened stallion and was at peace. "What," Breen
asked in awe, "was that?"
 "A calling," replied the wizard, "enchanted weapons such
as
your sword are all partially alive and may be Called. Had I not
protected it well, the sword would have shouted our presence to the enemy."
 Breen was walking down an unlighted hallway. At regular
intervals for as far as he could see, doors on the right side of the hallway
opened into brightly lighted rooms.
 "Pyre," he ventured, "you've told me naught of our battle
plan."
 "This is war and I plan to do whatever is necessary, no
matter how harsh. As for the details -- they are my concern."
 At the threshold of the nearest doorway, a thought ghosted
through his mind. Perhaps my death will be one of those details.
 As he stepped through, this and all other thoughts were
swept out of his mind. He stood staring, rubbing his eyes in disbelief.
The room before him was an ancient temple, the lower end sunken in water,
an exact duplicate of the ruined shrine he'd just left!
 "Interesting," murmured the mage, "when the priests of
Ragranor installed those mirrors on either side of the temple, they planned
to befool their God by making the few worshipers they could gather seem
a multitude. I much doubt they foresaw this effect."
 "What effect?" he demanded. "Why are there two identical
temples?"
 "Go down the hallway," it answered; "see if there are
only two."
 Outraged by this new mystery, he raced down the hallway,
finding that each in the endless series of doorways opened into another
shrine of the Mad God Ragranor.
 All utterly, insanely identical.
 Nothing in the world he knew could produce two things
exactly alike and now he faced a host beyond counting, all the same.
 Could it be a curse, some monstrous wish of a dying God?
 Excited to the point of frenzy he was racing down the
hallway, determined that he would somehow run to the end. Ahead of him
were regularly spaced doors, seemingly without end. His breath was a little
short and somehow his eyes didn't focus as they should.
 Wait -- no -- his eyes were fine; it was the temples themselves
that had become strangely blurred.
 "Far enough," announced the puppet; "now you'd best go
back to the middle."
 An angry reply rose in his throat and died unspoken as
he turned and started dog trotting back. After a time he could see a gap
in the pattern ahead, one dark opening in the line of bright entrances.
 Reaching this he came into an ink black tunnel. Apparently
the puppet now knew where they were and where they must go, for it gave
him directions, tapping first one shoulder for a right turn, then the other
for a left, guiding him through a winding maze.
 This little fiend is giving me orders and I'm following
them blindly -- literally.
 Often in the distance he heard marching feet and other
less identifiable sounds.
 Could it be leading me to my death? Perhaps and if
so tis no worse than battle. Or perhaps it will be something far worse
than my own death, some monstrous act of evil for which the fiend will
require my assistance?
 Twice the wizard made the soldier stop and stand motionless,
silent. Each time whatever might have heard them went away and they continued.
After more twists and turns than Breen could count they came into a passageway
of moss-encrusted stone lighted by guttering smoky lamps. A cold wind that
seemed to blow from nowhere to nowhere swept this corridor.
 Of the many doors opening off this hall one promptly interested
Pyre. On opening it, Breen saw a small room stuffed to overflowing with
ornate furnishings: a bed of carved ivory and silken sheets, polished mahogany
dressing tables, a great mirror, a jade chamber pot and a host of other
objects, all once valuable, now tattered ruins.
 "As if," he murmured, "a pack rat decided to live in human
luxury."
 "True," the mage answered, "this is the bedroom of a wererat."
 Abruptly several of the pieces fell together. "The Ambassador
of Kilmar!" Breen. exclaimed. "He's our old enemy the wizard Ebbern!"
 Pyre nodded, "And if my suspicions are correct, he's also
the one who planted the seed of all this evil. Very likely Queen Islaina
wanted a perfect mirror in which to admire herself and Ebbern was such
an obscene fool as to attempt granting the request, never dreaming the
consequences."
 "No matter. What's done is done. Now Ebbern is merely
a minorling in the service of our enemy and we must tend to more important
matters. Come."
 Continuing down the hallway they reached a corner and
turned it. The next corridor was long and at its end, coming toward them,
were several figures.
 "The timing is wrong for a fight," whispered the puppet,
"bluff."
 The figures were near enough that he could make them out:
soldiers dressed more or less as he. Something was odd about them, he couldn't
quite say what.
 Steady. Just act as though they're ordinary soldiers.
 They were closer, much closer, and he could not see them
any more clearly. Their very bodies were blurred, wavy -- like reflections
in a pool of water.
 They saw him, mumbled something incomprehensible, raised
their hands in something that resembled a salute. Marching at a steady
fast pace he returned correctly their salute, brushed past them and turned
round the corner. He could breathe again, his heart slowed to a less frantic
beat and ... ahead he saw an iron bound oak door. Fully six soldiers, slightly
blurred replicas of men he knew, stood at attention before it.
 "We must pass through that door," the puppet whispered
in his ear, "and that means you must kill all those guards before they
can raise an alarm."
 "But..." Breen whispered back as one of the guards glared
at him and thrust a suspicious spear in his direction. Damn! The fats
in the fire! he thought as his sword flashed out, chopping the head
off that spear. While the spearman stared stupidly at his useless weapon,
the mercenary continued his stroke into a second foe's throat.
 As the others shouted in surprise and fumbled for their
weapons, Breen sprang among them, his sword swiftly weaving a deadly pattern.
Moving with the swift grace he'd learned on a hundred battlefields he smote,
dodged, hid and struck again. Their awkward blows rained harmlessly off
his armor while his thrusts and slashes drank their lives.
 Twas swiftly over.
 Standing like a bloodstained wargod above a grim red harvest
Breen snarled, "Cousin Pyre, will you please in the future remember --
getting me into six to one fights is not good planning."
 "On the contrary," the other replied pleasantly, "it reflects
excellent planning on my part. As you yourself once remarked the Imperial
Guard of Milfar is a group of toy soldiers, absolute strangers to combat.
Our enemy has made himself an army of copies of them, and you, my tiger,
move unnoticed among them thanks to my cunning."
 Controlling his temper with some difficulty Breen snapped,
"What's next?"
 "Give me your sword."
 It grasped the hilt of the sword he offered and turned.
From the secret compartment thus revealed it took a jewel, a thing that
burned with smoky red fire.
 "What," he whispered in awe, "is that?"
 "A singly potent charm of great power. The means of Power
tend to be conspicuous and it required all my skill to make your sword
an effective hiding place."
 "Wait," he protested, "you're saying that except for this
good-only-once jewel, you came here without any of your magical powers?"
 "Yes, wars are won by boldness." It gestured toward the
iron-bound oak door. "In but a little the critical moment shall come. You
shall burst yon door, and casting a mighty spell I will hurl our enemies
into outer darkness." Its tiny black eyes gleamed with anticipated triumph.
Offhandedly it continued, "There's even a good chance you and I will survive
this victory."
 Narrowly looking at the little wooden figure, Breen wondered.
What did his wizardly cousin plan: an honest victory or some dark unholy
deed? How far could he trust this weird being who'd once been his relative?
"I think," he announced, "I'll listen at that door."
 "That would be bad tactics. If you..." Paying no heed
Breen strode forward and stooping, pressed his ear against the rough oak
door. Though the sounds were muffled, in a moment's listening he was soon
sure of what he heard.
 "That's the Princess Delanda! She's screaming in mortal
terror."
 "Yes," the puppet replied in words like ice, "it is indeed
the Princess and though it seems harsh we must wait. We can strike but
a single blow and timing is vital."
 He stared at the puppet, though its painted eyes gave
no hint of its thoughts. Perhaps its plan would save all their lives or
perhaps he and Delanda would be sacrificed like pawns in a chess game.
 The moment of crisis, the young mercenary realized, had
come. While he dared not trust the dark mage neither could he act independently
for he'd no notion what was happening. Damn, I should be able to figure
this out. I've as many clues to the mystery as Pyre has.
like an image seen in a magnifying glass. In his ear
the puppet whispered, "Up and hurry! We must flee this place."
and want to answer them.
Next Episode ... SIX BLACK DOORS
Authors' Note: At this point in the story we have given you, Dear Reader, enough clues to solve the mystery, but, please remember, this is not the kind of mystery one finds in a detective
story. In detective stories the proper solution is logical and mundane.
For this story the proper solution is also logical but not at all
mundane. The challenge to the reader is to imagine a single
supernatural event which fits all the strange events of this tale into a
strange but logical pattern. If you think you see a way to do that you
can tell the authors about it by e-mail to Rlyonheart@worldnet.att.net
 
