
#25 (Reprinted from SS #11)
Lifeboat
By Talbot Pratt
The ocean is far, far
colder than you could ever have imagined. It literally takes your
breath away. You hit the water and start to stroke, but you hardly
notice the cold. You have other things on your mind.
Behind you, the foundering
schooner rears up like a breaching whale. There is an eerie whistling
as air, trapped within, blows out through portholes and hatches, like a
final dying sigh. In a moment, it will go down and it will take you
with it, if you aren't fast enough. And so you swim. You swim
for all you're worth.
And you're worth quite
a lot.
For a moment, you feel
the water pulling at you, sucking, as the deadly vortex forms around the
sinking ship. You begin to slide backwards, helplessly. No!
Dear God, no!
But then, in an instant,
you are free as the schooner, Centennial Pride, glides smoothly beneath
the waves, down, down to its dark watery grave.
And then you are alone
-- alone in the middle of the ocean. Dimly, it occurs to you that
you are hardly dressed for the occasion. Black tie and coat-tails,
cummerbund and cufflinks -- an ensemble more suited to a night at the opera,
than a shipwreck. But there were five of you on the schooner, all
rich as Croesus, celebrating a business acquisition certain to make you
all even richer still. Certain, that is, until a scream of "Fire!"
came from below and put the tin lid on your little venture with startling
finality.
Then there was smoke,
and, then an explosion. The next thing you knew, the schooner itself
was pitching at a weird angle and you were diving overboard, diving for
your life -- coat-tails and all.
And now, here you are,
alone. The others almost certainly went down with the ship.
You're sure of that. There was barely time for you to escape.
It is a dark night,
illusively lit by a quarter moon on the horizon. Suddenly, by the
soft light of that moon, you see it. The schooner's pinnace -- it
must have broken free as the ship went down. It is a miracle.
Much longer in the water and you would have frozen to death.
Desperately, you swim
to the bobbing pinnace and haul yourself up and over the gunwale.
You lie a moment in the bottom, coughing and struggling to catch your breath.
You can hardly believe your luck. Then, finally, you sit up on one
of the rowing benches and survey your salvation.
You find two large
oars and, under a bench, there is a package wrapped in oilskin. Opening
this, you discover a canteen of fresh water and some food rations.
A survival kit. Enough to last several days. Thank God.
Setting down the canteen,
you stare out into the darkness, where the schooner sank. Damn,
you think. Those were my friends.
Well, perhaps "friends"
is too strong a word. Still, the five of you have known each other
a good long while, twelve years in fact, ever since that party at Madeleine
Perry's to ring in the new century.
You'd hit it off from
the start, all of you of one mind, and the combination had taken the world
of high finance by storm. Railways, newspapers, the Boer War, there
seemed nothing you couldn't turn to your advantage. And now, to see
it all end like this? It was more than a tragedy. It was a
crying shame.
For a moment, you sit
in silent melancholy reflection. Then, from out of the darkness:
You hear splashing.
You straighten as if
hit with a jolt of electricity. Ears alert, eyes straining into the
night, you listen and search. And then you see him. He must
see you at the same moment, because he calls out, sputtering breathlessly.
"Tobias! Thank
God! I thought I was done for!"
Reginald Abercrombie
III. You'd recognize that balding dome anywhere. He starts
to swim toward you, his technique poor, to say the least. He swims
like a drowning cat, pawing at the water and raising a flurry of foam just
in front. It might almost be comical -- but you aren't laughing.
You watch him come
on, hear his relieved (if choking) laughter. And you think about
the canteen at your feet.
There's barely water
enough to last you a few days. With two of you, you'll have to share
the water. Your chances of surviving long enough to be rescued would
thereby be proportionately reduced. You do the math.
"I say, old boy, could
you throw me a line? I'm not as fit as I once was, you know."
But you don't throw
him a line. Instead, you calmly set the oars in the oarlocks, your
back towards the prow, and, just as calmly, you start rowing. It
is a moment before he notices. His voice reaches you in a startled
shout.
"I say, Tobias!
Not that way, old man! Over this way! Here I am, over here!
Where are you going? My God, come back!"
You keep rowing, grimly
forcing yourself to ignore his cries, the horrible sound of his drowning-cat
thrashing. Sorry, Reginald, old boy, you think, it's just
business. Any one of us would have done the same. Just looking
to the bottom line. Nothing personal.
His voice grows steadily
fainter with distance, even as hysteria takes hold -- hysteria and exhaustion.
More and more, his cries are interrupted as he sinks beneath the surface,
only to come up again hacking and coughing, calling to you, pleading, then
sinking again.
Then, finally, with
a last anguished sob, he falls silent. The splashing stops.
An eerie stillness settles in your wake. But you don't stop rowing,
not for a good long while after that. You row and you row, and you
keep on rowing, until you have left even the memories of his cries far,
far behind...
You ration the water carefully, aware that each drop consumed now, is another drop which you won't be able to drink later. You take a little bit to eat, but you aren't very hungry. The events in the night have left you mildly depressed, and destroyed your appetite.
Damn that Reginald Abercrombie, you think bitterly. Why couldn't he have simply gone down with the ship, like everyone else? Why did he have to put you in such a unpleasant situation? That was so like him, always making things more difficult than they need be.
Though you keep a keen look out, there is no sign of any other ships. Still, the schooner was sailing in the main shipping lanes. Sooner or later, someone has to happen across you. You just have to survive that long...
Night time comes and the moon peers timidly over the horizon. You settle into the bottom of the pinnace, pulling your dinner jacket close about your shoulders, and try to get some sleep.
When you next open your eyes, the moon has nudged only a little higher in the star-crusted vault. You blink sleepily, yawning, and wish there was enough light to see your pocket watch by.
And then you hear it.
You stiffen. A chill ascends your spine. Slowly, you sit up and stare wide-eyed out into the darkness. It's a dream, it has to be. But, no, you know you aren't dreaming. And yet, it isn't possible.
Is it?
From out of the dark comes the sound of splashing. And not just any splashing. You would recognize that sound anywhere, it is so indelibly imprinted on your memory. It is the same drowning-cat thrashing that Reginald Abercrombie III made. The exact same.
There can be no doubt, the laboured splashing rings clearly out of the night, its source barely a dozen yards off your bow.
Feeling queasy, the night spinning, your eyes strain into the darkness, but even with the moon, there is too little light. And the splashing keeps coming, steadily coming closer and closer. Another minute and you will be able to make him out.
But you don't wait that minute. You don't know how to explain this. It's impossible for him to still be swimming. Anyway, you heard him go down that last time. He drowned, you know he did. Whatever's out there can't possibly be -- but that doesn't make it go away.
With a horrified yelp, you grab the oars and begin rowing again. Swinging the pinnace away from the splashing, you row and you row, frantically, frenziedly even. Dressed as a gentleman, there is nothing gentlemanly about this retreat. To coin a phrase -- you run like a girl.
Gradually, the splashing falls behind, growing dimmer and dimmer, then finally fading away altogether. You row for fifteen minutes more, for good measure, than finally let the oars drop with a double thud. Out of breath, panting, it is a moment before you can muster silence enough to listen again. When you do, you listen with a tense fearful acuity, afraid the horrible splashing will resume, afraid to hear that hideously impossible sound pursuing you implacably out of the dark and frosty night.
But there is only silence in your wake.
A dream? Surely it must have been. Some sort of hallucination, at least. Even if the man hadn't drowned, there was no possible way he could have followed you so far. No, none at all.
But you know it wasn't a dream. Whatever it was, it was very, very real.
Whatever it was...
For the first time, a thought enters your head. A silly thought. A chilling thought. You try to laugh it off, but the sound of your laughter is hollow and false. Ridiculous, you tell yourself. But another voice replies, Really? Is it really?
What if, you find yourself wondering with a shiver, what if Reginald Abercrombie III has come back as a ghost? What if he has come back to haunt me for letting him drown? God knows, if any man had reason, he certainly does, doesn't he?
Suddenly, you find yourself looking around with huge frightened eyes, staring into the darkness of the surrounding black ocean, every nerve fearfully tight. You feel so exposed in this little pinnace, nowhere to run to, nowhere to hide. A ghost? Rubbish. But how else to explain it? How else to explain that horrible --
Suddenly you hear it again.
You straighten with a cry of despair. Your hands form claws before your twisted features.
Out of the darkness, the splashing drifts, faint with distance as yet, but growing quickly louder -- louder as he approaches. Splash, splash, splash -- you can picture him, ludicrously paddling away, the water foaming under his chin, like a drowning cat. Comical. Oh, yes -- a regular scream.
He hasn't given up, then. He's still out there, still coming on, still following you, incessantly following, like death itself.
You don't even wait as long as you did before. Seizing the oars, you row for your life. Stroking wildly, you dig at the black surface of the sea as if digging a grave. Again, the splashing fades away in your wake, but, this time, you don't stop rowing, not until exhaustion forces you to stop. Even then, you only pause long enough to regain your breath and your strength and then you start rowing some more...
You have stopped rowing. You squint. A ship on the horizon, dead ahead.
Unfortunately, it is too far away to hear you were you to call out, and you are too exhausted to row any further. Anyway, you know it would be gone long before you could reach it. You study those distant lights, so near but so far, and curse bitterly.
Then something thumps the bottom of the pinnace.
You don't move. You don't even breathe. It was your imagination, you tell yourself. Certainly, that's all it was.
But you don't move, anyway.
The black, midnight waters are placid. There's hardly a breeze to ruffle the mirror-calm surface. So, when you hear another thump, you can't even tell yourself it was the waves. There are no waves. There's only you, the pinnace, and whatever is under the pinnace.
Only the three of you.
Swallowing past the constriction in your throat, you carefully reach for one of the oars, lifting it quietly from the oarlock -- for all the good it will do you. What good is an oar against a ghost? you ask yourself. And, suddenly, that canteen of water seems a poor reward for this nightmare.
Then, another thump -- this one almost under your feet. Your eyes shoot downward, wide as portholes, brimming with terror. A small sob trembles on your lips. Go away! your mind screams shrilly. Please, please, go away!
But he doesn't go away.
Suddenly, two hands thrust up out of the water. They rise in a glittering explosion, two meaty hands, with rings on the fingers, hands you instantly recognize. They catch hold of the gunwale, nearly capsizing the pinnace, and a balding head follows behind. In the darkness, he is only a vague glistening shadow struggling awkwardly to clamber aboard, but his voice -- his voice bubbles with the salty water that fills his lungs.
"I say, old man, throw me a line, will you?"
You scream and you swing the oar both at the same time. It lands on his bald head with an appalling thud, beating him back down into the water. His hands fall away.
And then, somehow, you get the oar back in its oarlock and you are rowing once again. You thought you were exhausted, thought you couldn't row another stroke.
Boy, were you wrong.
From the darkness behind, you hear that horrible drowned-cat splashing resume. It sounds so harmless, like a child paddling in a pool -- it chills your blood. His voice calls out, echoing in the dark, gurgling wetly: "Throw me a line, old man -- throw me a line, won't you?"
But you don't throw him a line. You didn't throw him a line before, and you're sure as Hell not throwing him one now.
You keep rowing, eyes throwing imploring glances over your shoulder toward the lights of the ship ahead. You have only one thought now -- to reach that ship, to find people, to escape that ghastly splashing horror in your wake.
"Throw me a line, won't you?"
You don't know how long you keep rowing, maybe an hour, maybe more, but terror drives you, and terror doesn't punch a clock. Gradually, to your surprise, you find yourself gaining on the ship. Steadily the gap closes. Then, at last, you stop rowing as your bow nudges against its towering black hull festooned with portholes. Thank God, you think.
You scream at the top of your lungs. "Help me! For God's sake, somebody up there help me!"
But no faces appear at the railing high above. Rowing a bit, you come upon a mooring line hanging down to the water and you find the strength to climb up to the deck. Clambering over the railing, the deck is deserted, but, from somewhere forward there comes music and laughter.
You start toward the merriment -- then turn in surprise at another sound, just in time to see a figure disappear through a doorway.
"You there! Hold on a minute!"
You stagger to the doorway and cross the threshold into darkness.
"Hello?" you say, feeling blindly with outreaching hands. "I need help here. My ship went down and I've been rowing for --"
Something slips past you in the dark. The door slams shut, cutting off what little light there was.
"Hey!"
You grab at the door but it won't open. The bugger locked it.
Abruptly, you hear voices, many voices all shouting at once. There is the thrum of countless feet filling the deck outside and the bedlam rises quickly.
"Hello out there!"
you shout, banging on the door. "Can someone open this door?"
But you know
no one can hear you, not over all that racket.
And then you notice something else. The handle of the door is wet. Touching a finger to your lips, you taste salt water.
For the first time, an uncomfortable thought enters your head. What if the thing in the water -- you can't actually bring yourself to call it a ghost -- what if it wasn't actually trying to climb aboard the pinnace? What if it was just trying to scare you -- to frighten you into rowing in a certain direction?
But then you stumble backwards, and a string brushes your face, interrupting that particular train of thought. Relieved, you jerk the string, turning on a hanging lightbulb. You find yourself in a storage closet, cluttered with folded deck chairs.
Almost instantly, the light flickers and goes out again.
"Damn."
But you aren't really worried. Not now. Someone will find you eventually. You just have to wait.
And so, in the darkness, you settle down to do just that. After the horror you have been through, you finally feel safe. Sorry, Reginald, old boy, you think, a tad vindictively. You'll just have to catch the next one.
This ship is mine.
Then you recall the name glimpsed on one of the deck chairs.
Oh, yes, Titanic is mine...
The End